OG SoundFX - Sound Effects & Albums | Artlist

OG SoundFX

SFX Artist


Fantasy Ambiences - Dungeon, Water Dripping, Wind Whistling, Rodents Squealing, Rumbling, Reverberant
OG SoundFX
Indoor Ambiences , Horror 01:32

Fantasy Monsters - Beast, Aggressive Roar
OG SoundFX
Animals, Horror, Technology 00:02

Shoot - Gun Loading, Cocking
OG SoundFX
Weapons & Warfare 00:02

Force of Nature - Building on Fire, Structure Collapse
OG SoundFX
Elements of Nature, Destruction 00:32

Boom - Chaos, Explosion, Meteorite Apocalypse
OG SoundFX
Weapons & Warfare, Destruction 01:30

Fantasy Adventure - Medieval Town, Tavern Entrance Walla, Folk Music Playing
OG SoundFX
Animals, Crowds, Indoor Ambiences , Technology 02:24

Fantasy Footsteps - Marching in Chainmail, Footsteps Loop
OG SoundFX
Footsteps 00:17

Boom - Boiling Liquid, Fuse Ignite and A Pop
OG SoundFX
Elements of Nature, Technology 00:08

Fantasy Adventure - Chemist's House, Test Tubes, Liquids Bubbling, High Pressure Steam, Explosion
OG SoundFX
Elements of Nature, Materials, Destruction, Technology 00:26

Force of Nature - Snow Avalanche, Intensifying Wind, Storm
OG SoundFX
Elements of Nature, Weather, Destruction 00:23

Fantasy Footsteps - Shoes on Wooden Floor, Unstable and Squeaky
OG SoundFX
Footsteps 00:10

Fantasy Monsters - Monster, Screeching
OG SoundFX
Sci-Fi & Fantasy, Horror, Technology 00:02

Shoot - Autocannon, Heavy Artillery Burst Shot
OG SoundFX
Weapons & Warfare 00:02

SFX Packs

Fantasy Ambiences

Natural and Designed Ambiences

Shoot

Artillery, Guns, Sci-Fi Weapons

Fantasy Adventure

Magical Medieval Village

Fantasy Footsteps

Footsteps on Different Surfaces, with Armor

Boom

Explosions, Destruction, Missiles

Force of Nature

Storms, Avalanches, Tsunami Waves

Fantasy Monsters

Monsters and Demons Vocalizations

Biography

Olivier Girardot is a French-American sound designer located in Berlin, Germany. Interested in music from a young age, he began playing several different instruments and studying music theory at the age of 8.

He later entered the audiovisual media industry and for the past 10 years, has been producing music and sound effects for a wide range of clients and purposes, including TV commercials, films, documentaries, video games and VR projects.